INIT:/scoreboard objectives add MiAr_RClick stat.useItem.minecraft.carrot_on_a_stick INIT:/scoreboard objectives add MiAr_Holding dummy INIT:/scoreboard objectives add MiAr_showInv dummy INIT:/scoreboard objectives add MiAr_Mode dummy INIT:/scoreboard objectives add MiAr_Target dummy INIT:/scoreboard objectives add MiAr_Dig dummy INIT:/scoreboard objectives add MiAr_DigNext dummy INIT:/scoreboard objectives add MiAr_DigDir dummy INIT:/scoreboard objectives add MiAr_Destroy dummy INIT:/scoreboard objectives add MiAr_FindTorch dummy INIT:/scoreboard objectives add MiAr_HasTorch dummy INIT:/scoreboard objectives add MiAr_Follow dummy # Install messages INIT:/tellraw @a[r=200] [{text:"youtube.com/c/JustMrGarretto",color:dark_red,clickEvent:{action:open_url,value:"youtube.com/c/JustMrGarretto"},hoverEvent:{action:show_text,value:{text:"",extra:[{text:"Click this text to go to my channel on YouTube!",color:gold}]}}}] INIT:/tellraw @a[r=200] {color:red,text:"This command was created by MrGarretto"} INIT:/tellraw @a[r=200] [{color:dark_aqua,text:"The minions command "},{color:gold,text:"has been installed!"}] # Crafting INIT:/scoreboard objectives add MiAr_I dummy /scoreboard players set @e[type=Item] MiAr_I 1 {Item:{id:"minecraft:blaze_rod"},OnGround:1b} /scoreboard players set @e[type=Item] MiAr_I 2 {Item:{id:"minecraft:redstone_torch"},OnGround:1b} /execute @e[score_MiAr_I_min=1,score_MiAr_I=1] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=2,score_MiAr_I=2] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:carrot_on_a_stick",Count:1,tag:{display:{Name:"Minion Staff"}}}} /execute @e[score_MiAr_I_min=1,score_MiAr_I=1] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=2,score_MiAr_I=2] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 100 /execute @e[score_MiAr_I_min=1,score_MiAr_I=1] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=2,score_MiAr_I=2] ~ ~ ~ kill @e[type=Item,r=3,score_MiAr_I_min=1,score_MiAr_I=2] /scoreboard players set @e[type=Item] MiAr_I 3 {Item:{id:"minecraft:fence"},OnGround:1b} /scoreboard players set @e[type=Item] MiAr_I 4 {Item:{id:"minecraft:stone_slab"},OnGround:1b} /execute @e[score_MiAr_I_min=3,score_MiAr_I=3] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=4,score_MiAr_I=4] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:armor_stand",Count:1,tag:{EntityTag:{Small:1,CustomNameVisible:0,ShowArms:1},ench:[{id:34,lvl:1}],display:{Name:"Mini Armor Stand"}}}} /execute @e[score_MiAr_I_min=3,score_MiAr_I=3] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=4,score_MiAr_I=4] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 100 /execute @e[score_MiAr_I_min=3,score_MiAr_I=3] ~ ~ ~ execute @e[r=1,score_MiAr_I_min=4,score_MiAr_I=4] ~ ~ ~ kill @e[type=Item,r=3,score_MiAr_I_min=3,score_MiAr_I=4] /scoreboard players set @e[type=Item] MiAr_I 5 {Item:{id:"minecraft:carrot_on_a_stick",tag:{display:{Name:"Minion Staff"}}},OnGround:1b} # Update certain scoreboards /scoreboard players set @a MiAr_Holding 0 /scoreboard players set @a MiAr_Holding 1 {SelectedItem:{id:"minecraft:carrot_on_a_stick",tag:{display:{Name:"Minion Staff"}}}} # Minion inventory /scoreboard players set @e[type=ArmorStand,name=Minion] MiAr_showInv 0 /execute @a ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=Minion,r=0] MiAr_showInv 1 /execute @e[type=ArmorStand,name=Minion] ~ ~ ~ tp @e[type=MinecartHopper,name=MinionInv,c=1] @e[type=ArmorStand,name=Minion,c=1] # Only if hidden: /execute @e[type=ArmorStand,name=Minion,score_MiAr_showInv=0] ~ ~ ~ tp @e[type=MinecartHopper,name=MinionInv,c=1] ~ 250 ~ # Destroy minion inventory if the minion is destroyed /scoreboard players set @e[type=Item] MiAr_I 6 {Item:{id:"minecraft:armor_stand"}} /scoreboard players set @e[type=MinecartHopper,name=MinionInv] MiAr_Destroy 1 /execute @e[type=ArmorStand,name=Minion] ~ ~ ~ scoreboard players set @e[type=MinecartHopper,name=MinionInv,c=1] MiAr_Destroy 0 /execute @e[type=MinecartHopper,name=MinionInv,score_MiAr_Destroy_min=1] ~ ~ ~ tp @e[type=MinecartHopper,name=MinionInv,score_MiAr_Destroy_min=1,r=1,c=1] @e[type=Item,score_MiAr_I_min=6,score_MiAr_I=6,c=1] /kill @e[type=MinecartHopper,name=MinionInv,score_MiAr_Destroy_min=1] # Making a minion /scoreboard players add @e[type=ArmorStand] MiAr_Holding 0 /scoreboard players set @e[type=ArmorStand,score_MiAr_Holding=1] MiAr_Holding 1 {Small:1b} /execute @e[score_MiAr_I_min=5,score_MiAr_I=5] ~ ~ ~ scoreboard players add @e[type=ArmorStand,r=0,score_MiAr_Holding_min=1] MiAr_Holding 1 /execute @e[type=ArmorStand,score_MiAr_Holding_min=2,score_MiAr_Holding=2] ~ ~ ~ particle cloud ~ ~ ~ 0 10 0 0.01 1000 /execute @e[type=ArmorStand,score_MiAr_Holding_min=2,score_MiAr_Holding=2] ~ ~ ~ playsound mob.wither.spawn @a[r=20] /entitydata @e[type=ArmorStand,score_MiAr_Holding_min=2,score_MiAr_Holding=2] {DisabledSlots:2039583,NoBasePlate:1,CustomNameVisible:1,CustomName:"Minion",Equipment:[{},{id:leather_boots,tag:{display:{color:3092012}}},{id:leather_leggings,tag:{display:{color:4881832}}},{id:leather_chestplate,tag:{display:{color:4881832}}},{id:minecraft:skull,Damage:3,tag:{SkullOwner:{Id:1DA3A195-DEE2-7108-2630-9FF8E4596636,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjc2YWQ1ZDI4MTc5YjRkNzAyNWVlYzFmZDFmZmMyN2NmNjFmMDQzN2Q0MzM5Yzg5YzliYjBhMTNiZDJlMmU5In19fQ==}]}}}}]} /execute @e[name=Minion,score_MiAr_Holding_min=2,score_MiAr_Holding=2] ~ ~ ~ summon MinecartHopper ~ 250 ~ {CustomName:"MinionInv"} /scoreboard players set @e[name=Minion,score_MiAr_Holding_min=2,score_MiAr_Holding=2] MiAr_showInv 0 /scoreboard players set @e[name=Minion,score_MiAr_Holding_min=2,score_MiAr_Holding=2] MiAr_Mode 1 /scoreboard players add @e[name=Minion,score_MiAr_Holding_min=2,score_MiAr_Holding=2] MiAr_Holding 1 # Cycle modes /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ scoreboard players add @e[type=ArmorStand,name=Minion,r=24,c=1] MiAr_Mode 1 /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[type=ArmorStand,name=Minion,r=24,c=1] ~ ~ ~ particle fireworksSpark ~ ~1 ~ 0 0 0 0.07 100 /scoreboard players set @e[name=Minion,score_MiAr_Mode_min=7] MiAr_Mode 1 # Tell player the mode /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[type=ArmorStand,name=Minion,r=24,c=1] ~ ~ ~ playsound note.pling @a ~ ~ ~ 0.5 2 /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=1,score_MiAr_Mode=1] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"stand still"}] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=2,score_MiAr_Mode=2] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"follow you"}] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=3,score_MiAr_Mode=3] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"follow you and pick up items"}] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"dig"}] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=5,score_MiAr_Mode=5] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"pick up items"}] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=6,score_MiAr_Mode=6] ~ ~ ~ tellraw @p [{color:dark_aqua,text:"This minion is now set to "},{color:gold,text:"place torches"}] # Align the minion to the block for digging /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ summon ItemFrame ~ ~ ~ /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ tp @e[type=ArmorStand,name=Minion,r=1,c=1] @e[type=ItemFrame,c=1] /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ tp @e[name=Minion,c=1] ~ ~ ~0.5 /execute @a[score_MiAr_RClick_min=1] ~ ~ ~ execute @e[name=Minion,r=24,c=1,score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ kill @e[type=ItemFrame,c=1] # Pick up items for digging mode and for pick up items mode /execute @e[name=Minion,score_MiAr_Mode_min=3,score_MiAr_Mode=5] ~ ~ ~ tp @e[type=Item,r=2] @e[type=MinecartHopper,name=MinionInv,c=1] # Mode: Stand still /execute @e[type=ArmorStand,name=Minion,score_MiAr_Mode_min=2,score_MiAr_Mode=2] ~ ~ ~ scoreboard players set @p MiAr_Target 1 # Mode: Dig /scoreboard players add @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4] MiAr_Dig 1 # Stop the dig score from increasing if bedrock is nearby /execute @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ detect ~ ~-1 ~ bedrock 0 scoreboard players set @e[name=Minion,r=1,c=1] MiAr_Dig 0 /execute @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ detect ~ ~-2 ~ bedrock 0 scoreboard players set @e[name=Minion,r=1,c=1] MiAr_Dig 0 /execute @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4] ~ ~ ~ detect ~ ~-3 ~ bedrock 0 scoreboard players set @e[name=Minion,r=1,c=1] MiAr_Dig 0 # Moving forward to dig the blocks /tp @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=1,score_MiAr_DigDir=1] ~1 ~ ~ /tp @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=2,score_MiAr_DigDir=2] ~ ~ ~-1 /tp @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=3,score_MiAr_DigDir=3] ~-1 ~ ~ /tp @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=4,score_MiAr_DigDir=4] ~ ~ ~1 /entitydata @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=1,score_MiAr_DigDir=1] {Rotation:[270.0f,0.0f]} /entitydata @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=2,score_MiAr_DigDir=2] {Rotation:[180.0f,0.0f]} /entitydata @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=3,score_MiAr_DigDir=3] {Rotation:[90.0f,0.0f]} /entitydata @e[name=Minion,score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25,score_MiAr_DigDir_min=4,score_MiAr_DigDir=4] {Rotation:[0.0f,0.0f]} /execute @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25] ~ ~ ~ fill ~ ~-1 ~ ~ ~1 ~ air 0 destroy /scoreboard players add @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25] MiAr_DigNext 1 /scoreboard players add @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_DigNext_min=4] MiAr_DigDir 1 /scoreboard players set @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_DigDir_min=5] MiAr_DigDir 1 /scoreboard players set @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_DigNext_min=4] MiAr_DigNext 1 /scoreboard players set @e[score_MiAr_Mode_min=4,score_MiAr_Mode=4,score_MiAr_Dig_min=25] MiAr_Dig 1 # Mode: Placing torches # Make sure the minion is fueled with coal for torches /scoreboard players set @e[type=Item] MiAr_I 7 {Item:{id:"minecraft:coal"},OnGround:1b} /execute @e[type=Item,score_MiAr_I_min=7,score_MiAr_I=7] ~ ~ ~ scoreboard players add @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,r=1,c=1] MiAr_HasTorch 4 /execute @e[type=Item,score_MiAr_I_min=7,score_MiAr_I=7] ~ ~ ~ execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,r=1,c=1] ~ ~ ~ particle flame ~ ~ ~ 0 0 0 0.02 15 /execute @e[type=Item,score_MiAr_I_min=7,score_MiAr_I=7] ~ ~ ~ execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,r=1,c=1] ~ ~ ~ kill @e[type=Item,score_MiAr_I_min=7,score_MiAr_I=7,r=1] /scoreboard players set @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] MiAr_FindTorch 0 /stats entity @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] set SuccessCount @e[type=ArmorStand,name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,r=1,c=1] MiAr_FindTorch /execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] ~ ~ ~ fill ~-6 ~-2 ~-6 ~6 ~2 ~6 sponge 0 replace torch /stats entity @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] clear SuccessCount /execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] ~ ~ ~ fill ~-6 ~-2 ~-6 ~6 ~2 ~6 torch 0 replace sponge /execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] ~ ~ ~ detect ~ ~-1 ~ air 0 scoreboard players set @e[type=ArmorStand,name=Minion,r=0,c=1] MiAr_FindTorch 1 /execute @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,score_MiAr_FindTorch=0,score_MiAr_HasTorch_min=1] ~ ~ ~ setblock ~ ~ ~ torch /scoreboard players remove @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6,score_MiAr_FindTorch=0,score_MiAr_HasTorch_min=1] MiAr_HasTorch 1 # Track the modes that should make the minion follow a player /scoreboard players reset @e[type=ArmorStand,name=Minion] MiAr_Follow /scoreboard players set @e[name=Minion,score_MiAr_Mode_min=2,score_MiAr_Mode=3] MiAr_Follow 1 /scoreboard players set @e[name=Minion,score_MiAr_Mode_min=6,score_MiAr_Mode=6] MiAr_Follow 1 # Move towards generator INIT:/scoreboard objectives add MiAr_MoTo dummy INIT:/scoreboard objectives add MiAr_Move dummy INIT:/scoreboard objectives add MiAr_MoUp dummy /kill @e[type=ArmorStand,score_MiAr_MoTo_min=1] /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~0.3827 250 ~-0.9239 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards1",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~0.9239 250 ~-0.3827 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards2",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~0.9239 250 ~0.3827 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards3",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~0.3827 250 ~0.9239 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards4",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~-0.3827 250 ~0.9239 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards5",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~-0.9239 250 ~0.3827 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards6",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~-0.9239 250 ~-0.3827 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards7",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /execute @e[score_MiAr_Target_min=1] ~ ~ ~ summon ArmorStand ~-0.3827 250 ~-0.9239 {Marker:1,Invisible:1,NoGravity:1,CustomName:"MiAr_MoveTowards8",ActiveEffects:[{Id:5,Amplifier:3,Duration:1000}]} /scoreboard players set @e[type=ArmorStand] MiAr_MoTo 1 {ActiveEffects:[{Id:5b,Amplifier:3b}]} /execute @a ~ ~ ~ execute @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ scoreboard players set @e[c=1,type=ArmorStand,score_MiAr_MoTo_min=1,score_MiAr_MoTo=1] MiAr_Move 1 /execute @e[type=ArmorStand,name=MiAr_MoveTowards1,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[0.0f,0.0f],Motion:[-0.11481d,-0.3d,0.27717d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards2,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[45.0f,0.0f],Motion:[-0.27717d,-0.3d,0.11481d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards3,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[90.0f,0.0f],Motion:[-0.27717d,-0.3d,-0.11481d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards4,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[135.0f,0.0f],Motion:[-0.11481d,-0.3d,-0.27717d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards5,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[180.0f,0.0f],Motion:[0.11481d,-0.3d,-0.27717d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards6,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[-135.0f,0.0f],Motion:[0.27717d,-0.3d,-0.11481d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards7,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[-90.0f,0.0f],Motion:[0.27717d,-0.3d,0.11481d]} /execute @e[type=ArmorStand,name=MiAr_MoveTowards8,score_MiAr_Move_min=1,score_MiAr_Move=1] ~ ~ ~ execute @e[c=1,score_MiAr_Target_min=1] ~ ~ ~ entitydata @e[rm=3,c=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] {Rotation:[-45.0f,0.0f],Motion:[0.11481d,-0.3d,0.27717d]} /scoreboard players set @e[type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] MiAr_MoUp 4 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~-1 ~ ~ air -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~1 ~ ~ air -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~ ~ ~-1 air -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~ ~ ~1 air -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~-1 ~ ~ tallgrass -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~1 ~ ~ tallgrass -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~ ~ ~-1 tallgrass -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /execute @e[name=Minion,score_MiAr_Follow_min=1] ~ ~ ~ detect ~ ~ ~1 tallgrass -1 scoreboard players remove @e[c=0] MiAr_MoUp 1 /tp @e[score_MiAr_MoUp_min=1,type=ArmorStand,name=Minion,score_MiAr_Follow_min=1] ~ ~0.5 ~ # Final resets each tick /scoreboard players reset @a MiAr_RClick